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Свет и тень

About Me.

Creative and detail-oriented 3D Artist with a comprehensive background in the digital arts, including environment assets design, architectural modeling, game logic (bleuprints), and real-time animation. Self-motivated and hard-working professional accustomed to performing well under pressure and completing all projects within schedule.

Education

2019-2021

Master Degree
Moscow Architectural Institute

Dissertation topic:

The potential for the formation of a system of aerotropolises around the international airports of Uzbekistan.

2011-2014

Bachelor Degree
Fergana Polytechnic Institute

Thesis topic:

Designing a complex of a transport and logistics center on the territory of a free economic zone in the city of Fergana.

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